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.. ..
.||. ||.. ...
|| || || ||.||
`|.. || || `|.. ..|'''.| '|| || '||
'|' ' .... . .... ..||.. ... ..., || ....
|| '' .|| || || || || .| ' || .|...||
'|. | .|' || || || || || || || ||
''|...'| '|..'|' ||. ||. '|..' .||. '|..| ||. '|...'
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Volume 1.5 Evensend 7, 511 1 Coin
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Greetings, and welcome to a new edition of the Canticle! It has been a long
time since the last issue, but an organization is gradually getting in place
to bring the Canticle to you on a regular monthly schedule. Wish us luck!
More has happened in the months since the last paper than could adequately
be reported in one issue, so we won't attempt to do so here. Instead, we will
adopt a policy of reporting recent news and events, and thank our readers for
their indulgence in letting us omit that coverage.
We take our hat off to Hatamoto for doing such an *incredible* job on the
Christmas issue, and would also like to make a = continued on page 2 =
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Volume 1.5 Evensend 7, 511 Page 2
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disclaimer: this issue will have a much less material and far more rough edges
than that one. We hope to gradually improve our staff and process to once again
attain that excellence.
+---------------------------------------+
In the intervening time since that | .o()o. Maigyn's Magical Items .o()o.
issue was published, two of the pre- |
dictions made on its front page have | At Maigyn's Magic Shop we have just the
come to fruition, with the opening of | items you need to help on your hunting
the new and improved mages class and | expeditions. Our revamped magic stones
the brand new Eldar guild. Many other | will help you to find just the right
areas and items have been released, | monsters for your abilities. Our handy
and we will be bringing coverage of | compass will help you to find your way
those to you in upcoming issues. | back to the village when out hunting.
| Come on in and try us out. We're .
There is a very important thing to | located just to the north of the .o(
keep in mind while you are reading | equipment shop in the main town. .o()o
this paper: if something bothers you, +---------------------------------------+
or you notice something missing that
you would like to see, or you have a great article or an idea for one, send me
feedback via mudmail. The Canticle needs active, involved readers to survive!
-- Arpeggio, managing editor
INDEX
---------------------------------------+---------------------------------------
Introduction ...................... 1 | Crime on the rise ................ 11
Index ............................. 3 | Gratuitous violence in Dalair .... 14
Whiteleaf addiction ............... 4 | Rumors of thievery ............... 17
Bare knuckle fist fightin' ........ 6 | Restaurant Review ................ 19
Strange things in the northeast ... 8 | The Fiery Pit .................... 22
---------------------------------------+---------------------------------------
CONTACT INFORMATION
-------------------------------------------------------------------------------
If you want to get in contact with the Canticle, there are a few different
methods you can use. Visit our offices, located in the small hut west of the
main village just outside the gates. You'll find our intern, Erin, who can
supply you with a form to place a classified ad. You'll also find stacks of
ballots you can use to cast your vote on various topics, and a board on which
to post article ideas and suggestions.
You can also contact us directly via mudmail; send mail to either Arpeggio,
or to Thaddeus (head of Canticle Publishing).
We look forward to hearing from you!
-------------------------------------------------------------------------------
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Volume 1.5 Evensend 7, 511 Page 3
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___ __ | WHITELEAF ADDICTION REACHES NEW HIGH
The / _ \/ / |
| <_> < Commodities | It seems that a villain by the name
\___/\_\ Exchange | of Scarab, in his last hours of mor-
W A N T S Y O U ! | tality, expended all the karma he had
| earned in the Courts of Chaos to ac-
Are you an orphan between the ages of | quire wagonloads of whiteleaf es-
15 and 20 (humans; 24 & 30 Half-Elves; | sence, a highly addictive substance
75 & 145 Elves; 12 & 151 Orcs; 35 & | commonly used for healing. Scattering
50 Dwarves)? Do you crave adventure? | vials of essence everywhere, Scarab
Excitement? A daily chance of death? | watched his nefarious plan kick in as
If so, you can be one of our couriers! | hapless adventurers discovered the
You can deliver packages in your spare | milky substance and drank it for
time and earn up to 300 gold coins an | healing. Inexperienced in the ways of
hour! You can have your own choice of | narcotics, and with a huge (free!)
Dangerous, Hazardous, Deadly, or _new_ | ready supply available, many people
Fatal delivery routes! We are located | swiftly overdosed on whiteleaf, and,
just west of the south harbour in the | once their supply was depleted, suf-
main village - ask for Lou; he'll fill | fered the ravages of whiteleaf with-
you in on all of the details and give | drawal. Often, they became physical-
you a copy of our release form... | ly sick, some even becoming so weak-
+---------------------------------------+ ened that they were killed by wander-
ing wasps. The only treatments for whiteleaf withdrawal appear to be going cold
turkey (a miserable experience) or taking more whiteleaf, in moderate amounts.
Whiteleaf is sold retail in Dalair, and some rangers reportedly have discovered
it growing naturally in the wilderness.
-- Clark
___________________________________________________________________________
| The Place to be! |
| |
| Bored? Restless? Need to get out and sample the finer things before |
| your mind snaps from the tedium of everyday life? We've got the cure |
| for you! Drop into the Adventurer's guild and take a look around. |
| For the rough and ready Adventurer types, there's the old, reliable |
| Adventurer's Catboard. In the refurbished basement, you will find the |
| Poets Catboard, Joke Dogboard, and for you etheric travellers, the |
| Other Worlds Board. Have a look, something there may interest you, or |
| contribute to the conversation. |
| |
| The Adventurer's Guild - Not just for Advancement any more! |
|___________________________________________________________________________|
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Volume 1.5 Evensend 7, 511 Page 4
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MEN! Tired of getting sand kicked in your face at Wide, sandy beach (s,w)?
WOMEN! Tired of being sexually harassed by those male orc Scyther pigs?
NEUTERS! Tired of listening to taunts for not having a definitive gender?
.-_-_-_-. Two weeks at Trough's Training Academy and you never need feel
| | inferior again! From the moment you enter after reboot, to the
| | | | |\ instant you leave before going to sleep, you will take comfort
|_|_|_|_|/ in the fact that you are prepared to enter combat at a moment's
\/ notice! Inquire at the Academy at the south harbour in town.
+-----------------------------------------------------------------------------+
BARE KNUCKLE FIST FIGHTIN'
Many adventurers have taken up the sweet science of pugilism under the expert
tutelage of our resident brawling trainer, Trough. For these hardy souls, a
new challenge has come to town: Pat's brawling arena, located just north of
Trough's training facility.
The arena itself is pure functional space, three caged rings and a torch to
see by. Each ring is inhabited by one of the toughest and meanest bruisers
around. Jorge, Cyclops, and Golem provide a challenge to brawlers of all
skill levels, and the rewards offered for victory ensure them a steady stream
of challengers.
The Canticle spoke briefly to Pat, the stocky, red-haired dwarf who brought
championship brawling to Ancient Anguish.
Can: Good afternoon, Pat. How would you describe your experiences in running
your brawling arena so far?
Pat: Inspiring! I love the smells and sounds of combat; the meaty thud of
fist on bone, the crunch of cartilage, the labored expulsion of breath
after a solid gutpunch, blood splattering onto sweat-stained earth...
[At this point in the interview, Pat swung around rapidly and knocked your
loyal reporter to the ground with his prodigious belly.]
Can: Ooof!
Pat: Excuse me! Say, you're lookin a little shrimpy there... maybe you oughta
speak to Trough.
Can: I've been meaning to, but just haven't found the time.
Pat: Make time, son, and my arena will make it worth your while.
Can: Any bad experiences with the business so far?
Pat: Punks coming in here patting me on the head, but that's about it.
Can: Thanks very much for your time.
-- Arpeggio
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Volume 1.5 Evensend 7, 511 Page 5
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STRANGE THINGS AFOOT IN THE NORTHEAST
Just as we were going to press, the Canticle received this letter. We believe
it to contain important information, and are printing it as a public service.
Dear Sir,
It has come to my attention that something odd brews in the
Northeastern part of our great land. Odd, mayhaps, but also quite
splendorous.
While I was journeying home, after a pleasant stay at Hobbitat...They make the
most grand green berry pie at the inn there. It sports a flaky crust, that is
golden and... Oh, forgive me. I sometimes get sidetracked. Where was I? Oh yes.
I was returning home, heading west, when I came upon a strange doorway. It was
glowing blue. A light blue. Then green. Then orange. Very odd, I must say.
At any rate, I decided that it had been quite some time since I've had any
type of adventure. You see, I recently got married. And although my wife is
many good things, she is a bit worrisome when it comes to my welfare. I met her
near Dalair. She was vacationing with her family when I bumped into her and it
was... There I go again. To make the story short, I entered the portal.
= continued on page 6 =
+-----------------------------------------------------------------------------+
Brawn's Equipment Shop
At Brawn's, we have all that the novice adventurer needs to start on the road
to fame and glory. Several types of armour to protect your body, from full
leather armour, to caps, to shields. For the offensive minded we sell some well
crafted, keen edged hunting knives. Just what you need to take out those pesky
bats and rats outside the village, as well as anything else that gets in your
way. Drop in, and check us out. We can be found to the south of Maigyn's Magic
shop.
Brawn's: Outfitting newbies since creation.
+-----------------------------------------------------------------------------+
### The Castle Shop ###
Low prices, top quality, those are the hallmarks that we have prided
ourselves upon. For the knights, proud to offer a huge variety of weapons and
armours with which to smite the foes of our liege. For the adventurers, handy
items like torches and compasses can also be found on our shelves.
Try us, we have the best prices in the land, and service that's second to
none. Visit us at the northwestern corner of the courtyard of King Drin's
Castle.
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Volume 1.5 Evensend 7, 511 Page 6
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NORTHEAST = continued from page 5 | ---<---<@
What I saw was miraculous, I must say! An entire | ~ The Flower Shop ~
FOREST laid before my aging eyes. What is unus- | ---<---<@
ual about that you may ask? Well, sir, let me |
tell you. This forest was in a cave! A large cave | We have a wide assortment
ceiling was just inches away from the tops of the | of beautiful, fragrant
trees. A sight of sights, I would dare say. | flowers, a nice present for
Squirrels, rabbits, and wolves roamed this for- | that special someone. A
est. And unicorns! In my many decades of life I | card comes with each flower
have never seen a unicorn. But there they were, | to convey the message that
wandering throughout this large glade! I must say | will mean so much.
I was dumbfounded. But what bothered me was the |
evil gleam in each of the creature's eyes. | Come and see for yourself.
So please announce this to your readers, Milord. | The prices are very reason-
There is great adventure to be found in the | able. We are located just
forest slightly west of the wonderful town of | south of the Ancient Bliss
Hobbitat! And if you go to Hobbitat, be sure to | Inn, in Nepeth.
tell them that Norris sent thee! |
| *->-
Respectfully yours, | The flower girls
Norris J. Gnome, esquire |
+-------------------------------------------------+---------------------------+
*Decker's Used Goods* We buy and sell! *Decker's Used Goods*
Have you just finished off some vile monster and find that you have alot of
equipment that you don't need? Just entered the realm and find that you need
stuff to keep you alive? We've got the solution! Come now: RUN! Don't walk!
To Decker's Used Goods! We have swords, knives, shields, armor, yes folks we
have ANYTHING you need! If we don't have it, you don't need it! And we're
SLASHING prices on all our stock!
You can find us just north of the Adventurers Guild... but you'd better
hurry or that special item you are looking for may be sold! Come in today!
*Decker's Used Goods* *Decker's Used Goods* *Decker's Used Goods*
+-----------------------------------------------------------------------------+
CRIME ON THE RISE
Reports of criminal activity are coming in from all over Ancient Anguish. The
law-abiding citizens of Ancient Anguish should be increasingly watchful, and do
what they can to help stem the tide of lawlessness. We interviewed Constable
Picckard, a soldier on the front lines of the war on crime.
= continued on page 7 =
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Volume 1.5 Evensend 7, 511 Page 7
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We have maps! __________________
\ooo . |^ ^ ^\
Tired of getting lost in the world? Well we \ooo . \ ^ ^ \
have the answer for you! Buy one of our fine \ooo_ . _ |_^ ^\
line of maps of the realm. They range in size /ooo . /^ ^ /
from our smallest, the pocket map, to our /ooo . / ^ ^/
largest, the Sorcerer's map. We guarantee you /.._..x _ /^_ ^^ /
will find one to suit your need and budget. \ _ . | ^ ^\
Hanza's can be found just south of the church, \ |\ . \ ^ ^ \
and if you're low on funds you can use our \ N . | ^ ^\
demonstration map in the shop to plan your \__________|______\
expedition.
+-----------------------------------------------------------------------------+
CRIME = continued from page 6
Can: Constable, what can you tell us about the current situation?
Picckard: About 3 months ago, I began to see an increase in the number of
reported crimes in the area. It soon got to the point where a
serious investigation was required.
Can: When you investigated, what did you find out?
Picckard: I discovered that a small group of hard-core scofflaws had arrived
in the area, and was doing its darndest to disrupt the lives of
the peaceful citizens of our land.
Can: What steps did you take to foil their plans?
Picckard: I did some detective work, and compiled a list of their names and
crimes. Because of the noble character of the people of Ancient
Anguish, all I had to do was post this list on the wall of my
constabulary here in the northeast village and offer a cash reward
for the apprehension of a known criminal.
Can: When do you expect all of the criminals to be caught?
Picckard: That will never happen. There are always criminal elements in
society. I see it as my duty to help contain and control those
dirty varmints.
Constable Picckard is obviously dedicated his fight against crime. If you
have similar feelings towards those who ignore the laws, why not give him
a hand and catch a criminal or two?
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Volume 1.5 Evensend 7, 511 Page 8
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,_________________________________________________|_|_
|--------------------------------------------------\ \
\ \
Many among us spend a good amount of time \ |
devoted to worshipping an obscure diety, | |
or live under the strangling grip of an / /
archaic despot that controls their actions, |/
their finances and ultimately, their minds.
We of the Scythe think that is for losers.
You have freedom, and you have the right to
defend it. Let the goodie-two-shoes pay the
taxes, you just make sure you receive em.
/| Come hunt with our clan. Our meeting place is
/ / just a little west and then south from the main
| | village. Have a talk to our bloodbrother Boki
| \ about joining today!
\ \ Florin of the Scythe.
\ _\____________________________________________________,
-| |---------------------------------------------------|
+-----------------------------------------------------------------------------+
GRATUITOUS VIOLENCE SLOWING ECONOMIC DEVELOPMENT IN DALAIR
Violent crime in Dalair is reaching epidemic levels, with citizens attacked
in the streets on a daily basis by hooligans belonging to the
"Knights of Drin" gang and the "Scythe" clan. The Dalair Escort Service
and Boarding House was forced to close down due to repeated violent assaults
on hostesses, and ragged tinkers selling cookware and metalworked goods
have been the subject of several brutal attacks, causing them to abandon
Senter Plaza for the most part, only returning for occasional visits. Dalair
economists fear the worst. Our intrepid reporter managed to get an exclusive
interview with a prominent Dalair economist who preferred to remain anonymous:
+-----------------------------------+ Can: So, what do you think the impact of
| | the recent violence in Dalair on the
| VISIT DALAIR'S FAMOUS TAVERNA | already depressed economy will be?
| |
| LIQUOR IN THE FRONT | Prominent Anonymous Economist: I fear the
| POKER IN THE REAR | worst.
| |
| Home of the strongest tekillya | The Canticle also managed to secure a
| and stinkiest cigars anywhere. | brief interview with the orc chieftain,
| | nominal leader of Dalair:
| Hey kids! Our drinks are cheap, |
| because our economy is depressed! | Can: So, chief, do you think that too
| | much violence in Dalair is having a
+-----------------------------------+ negative impact on the economy?
Female Kobold: A human! EEK!
Orc Chieftain: Get the hell out of here before I break your face!
= continued on page 9 =
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Volume 1.5 Evensend 7, 511 Page 9
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Are you satisfied with your [ugly, | VIOLENCE = continued from page 8
putrid, horrid excuse of a] body? | Our interview with the chieftain was cut
Of course you are not. That is | short, so we went on to interview the orc
why we [Gods, much above you, you | clerk, responsible for law enforcement:
will obey our every whim] at the | Can: So, what are you doing about the vio-
Body Shop have set up our [fine, | lent crime in Dalair?
amazing, excellent] establishment | Clerk: You got a problem, you kill 'em
in the main town. For a nominal | yourself. I pay you well.
fee [which you will gladly pay] we | Can: Um, I'm a reporter not a fighter...
at the Body Shop will alter your | Clerk: Then get lost.
[twisted, misshapen] body to your | As you can see, Dalair's leaders are all
[lowly] specifications. You can | extremely concerned about the economic
[and will, or suffer inconceivable | situation. However, not all news is bad;
anguish] visit us in the south | whiteleaf sales have skyrocketed, and the
harbour, and view our immense and | card room in Dalair's Taverna is doing
wondrous selection of high-quality | well. In addition, a group of entrepre-
body parts [which you will offer | neurs has bought up the old Escort Service
all of your wealth to possess.] | offices and turned them into a quaint lit-
| tle eatery, selling local delicacies (see
T H E B O D Y S H O P | our restaurant review section). There may
"Imagine it, and it can be yours." | hope for the economy yet. -- Clark
----------------------------+------+------------------------------------------+
RUMORS OF THIEVERY ABOUND | $o$ The Golden Ducat $o$
Many citizens are becoming | Eat, drink, and be merry, fellow travellers!
increasingly nervous about | . .
the rash of reports that | We cater to the thirsty adventurer. .
seem to indicate that there | Just finished a hard battle? Need |__._.|
are in fact thieves among | to kick back and relax with a mug |. .|\
us. With the rising popul- | of your favorite beverage? Come to | . . | |
ation of our world, it | the Golden Ducat pub and satisfy |. . | |
seems inevitable that such | your liquid desire. Choose from our | .. .|/
problems would arise, but | menu of beverages, you are sure to \___/
no concrete evidence has | find just the drink you need here.
yet been provided to prove |
the existence of a dedicat- | We're conveniently located just north of the
ed class of practitioners | paperboy near the library and the clerics church.
of legerdemain. +-------------------------------------------------+
The first signs of trouble appeared when the Knights of Drin began to
find their earbags mysteriously missing from their possessions. They were
fully awake and coherent, and clearly remember obtaining the earbag.
However, when they went to deposit their hard-won trophies in the bag,
they found it missing. = continued on page 10 =
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Volume 1.5 Evensend 7, 511 Page 10
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THIEVERY = continued from page 9
With these incidents being well known, other occurrences have begun to be cited
as proof for the existence of a group of dedicated thieves. The disappearance
of money, while easily attributable to the questionable math skills displayed
by most citizens, is instead being attributed to theft.
This information does not yet, in the Canticle's opinion, constitute strong
enough evidence that a dedicated class of thieves exists in our world. However,
we do advise that adventurers be cautious, and keep their eyes open for suspic-
ious activities. -- Arpeggio
+-----------------------------------------------------------------------------+
>> Very potent potions for sale <<
Aye, come and try my potions. Whatever your problem is, my potions are sure
to be of some help. If you have a nasty wound or more, I fix it. Do you lack
mental stamina? My mental-rechargers will easily take care of that, leaving
you fully rested and ready to do battles with your mind in no time. I even
provide some cheap standard rations for those in need of food. It's so hard
to find a five star restaurant out in the wilderness.
I have my stand just inside the gates of King Drin's Castle, you cannot
miss it.
>> The Crone <<
+-----------------------------------------------------------------------------+
---===> Do you consider yourself brave & chivalrous? <===---
______ _______
| \ / | If the answer is yes you will be pleased to hear that kind |...|+++|
|\ \/ /| King Drin will be recruiting Knights for his army in the | * |+++|
| \ / | near future. All humans, elves and half-elves will be | I |+++|
| / \ | accepted. Being a Knight means upholding law and order, | I |+++|
|/ /\ \| and being part of a splendid group of people. King Drin |-------|
\/ \/ has even proclaimed to be willing to handle out noble \^ ^ ^/
\ / titles to those Knights who, through deed and manner, \^ ^/
\/ deserve such a reward. \_/
+-----------------------------------------------------------------------------+
The Canticle Restaurant Review,
by Clark.
Recently a large number of eating establishments have opened up around the
world. Armed with an expense account and an empty stomach, we intrepid
reporters investigated some of these eateries, and so we bring you: the
Canticle Restaurant Review!
= continued on page 11 =
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Volume 1.5 Evensend 7, 511 Page 11
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RESTAURANT REVIEW = continued from page 10
Name: The Eastroad Inn Name: The Happy Hawg
Location: Between Main and Neville Location: Dalair
Format: Dine in Format: Dine in
Ambience: Quaint, nice country bed and Ambience: Horrid. Strictly fast food.
breakfast place. Food: Disgusting; pork parts pre-
Food: Tasty, with a good selection. pared five different ways.
Prices: Expensive. Prices: Dirt cheap.
Comments: A perfect place for an adven- Comments: I didn't know people actual-
turer to take their rest. ly ate "head cheese"! Cheap,
convenient, filling, nasty.
= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =
Name: The Goblin Soup Seller Name: The Howling Wolf Inn
Location: Ravel Location: Ravel
Format: Street vendor Format: Dine in
Ambience: not applicable Ambience: Very nice, but secluded.
Food: Tasty, but with little nutri- Food: Excellent, though limited
tional value. selection. Try the rabbit!
Prices: Cheap. Prices: Quite inexpensive.
Comments: If you like split pea soup, Comments: Great little hole in the
go for it. wall place, worth a visit.
= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =
Name: The Knights' Banquet Hall Name: The Old Crone
Location: Nepeth Location: Nepeth
Format: Dine in, some to-go. Format: Street vendor
Ambience: Extremely snooty, with rude Ambience: not applicable
waitresses. Food: Very dry and bland, not very
Food: Entrees rather bland, but filling; good trail rations.
excellent sides and takeout. Prices: Very cheap.
Prices: Very expensive. Comments: Adequate for new adventurers,
Comments: Waitresses ignored us and otherwise stick with potions.
fawned over "knights".
= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =
Name: The Monk's Kitchen Name: The Scythe Pub
Location: Monastery Location: Scythe camp
Format: Take out Format: Take out
Ambience: Homey, if you like abbeys. Ambience: Members only, but lowbrow.
Food: Bland; generic stuff spread Food: Unrecognizable, but tasty.
on crackers. Wine is good. Exotic cocktails available.
Prices: Moderately expensive. Prices: Reasonable.
Comments: Fairly flavorless, but you Comments: You can't even get served
can get lots. here if not a Scyther.
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Volume 1.5 Evensend 7, 511 Page 12
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_____ _ ___ _ ___ _ _ Got something on your mind?
|_ _| |_ ___ | __(_)___ _ _ _ _ | _ (_) |_ Write up a well-reasoned,
| | | ' \/ -_) | _|| / -_) '_| || | | _/ | _| logical chunk of invective
|_| |_||_\___| |_| |_\___|_| \_, | |_| |_|\__| and send it our way! We'll
|__/ publish it for all to see!
Our first serving of boiling hot rage comes from Arpeggio:
Over the last few weeks, a disturbing personality defect has appeared in
the citizens of Ancient Anguish. I refer to the almost deafening whining
about lag. I am fully willing to concede that this may in fact be a
limitation of my own person, but I cannot for the life of me understand
the thought process of someone who has noticed that things seem to be
moving a bit slower for them, and thus decides to shout LAG! every thirty
seconds for as long as they are active. If what you are experiencing is
only affecting you, shouting about it serves only to annoy the other
people in the range of your voice. If what you are experiencing is
affecting everyone, shouting about it is superfluous and tiresome to see.
A better strategy would be to grin and bear it - fighting a bit more
judiciously, not expecting to lower your personal best time for speeding
from one end of the land to the other, and so on - or to log out, and find a
less stressful pursuit to occupy your time. Please ponder these well-considered
words, for the next person who shouts LAG! may find themselves suspended by
their toenails over a vat of boiling oil, with a knife-wielding wizard nearby.
+-----------------------------------------------------------------------------+
_ | | |
The (_) | | CONNECT THE DOTS! |
_ ___ ___ ____ _ ___ _ _ _____ __ ___ | | |
/ \| _ > _/ | __/| |/ _/| | |_ _| _| _ > | | . . |
| | | < (__ | _> | | (_/| | | | | _> < | | 1 2 |
\_/|_|_\__/ | | |_|\__ |_|_| |_| |__|_|_\ | | |
| | | | | | . . |
|/ |/ Gaming Section! | | 4 3 |
________________________________________________| | |
| "rhymes with locks, |
WORD SEARCH! --F---SWORD---K- | but begins with B." |
---I----------N- | |
Find the words hidden within -----G--------I- | HELPFUL REMINDER: |
the symbols. Words are typed ------H-------F- | It goes 1, 2, 3, 4. |
across, down, or diagonally. -ORK---T------E- |________________________|